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Item suggested: Good weapon and armor, a lot of food, and benefiting potions if necessary<br> Quest points required/quest completed: 32 quest points<br> Quest points given: 2<br> Reward: Combat exp, ability to wear Rune Body<br>
Ok, this is the big-honcho quest. It’ll require you to kill a lvl110 dragon. It is best if<br> you raise your combat level to 48+ or you’ll have a tough time doing this quest.<br> To begin this quest, head to the Champions’ Guild southwest of Varrock and talk to<br> the Guildmaster. Ask him about the Rune Plate. He’ll tell you to go to Oziach. Oziach lives<br> in a little shack house west of Edgeville.<br> Go to the house and talk to Oziach. He’ll tell you about the Dragon-Breath Shield.<br> Then talk to him about the pieces of the map. He’ll hand you one the key to Melzar’s<br> Maze. Now you have to find the three pieces of the map.<br> First map piece:<br> Once you are out of the maze, go to Oracle. She is on top of Ice Mountain which is<br> south of Black Knights Castle and north of the entrance to Dwarven Mine. She will tell you<br> to get these items:<br> - Crustation Cage: Also known as a Lobster Pot. You can get this in the Fishing Shop in<br> Port Sarim.<br> - Unfired Bowl: Get this by making Soft Clay from a clay ore and a bucket/jug of water<br> and using the Soft Clay on a Pottery Wheel.<br> - Sheet of Silk: You can buy this from the Silker in Al Kharid.<br> - Wizard Mind Bomb: Buy this from The Rising Sun bar in Falador from Barmaid.<br> Once you got these 4 items head back and talk to Oracle. Then go to the Dwarven<br> Mine. Go east and there will be a secret passageway. Head through the door and search<br> the chest for the first piece of the map.<br> Second map piece:<br> The first piece of the map is located inside Melzar’s Maze south of the Crafting<br> Guild. Make sure that you’re well equipped and have a lot of food. Now head to Melzar’s<br> Maze and use the key Oziach gave you on the door. Head inside. Hopefully, the room will<br> be crawling with red keys. If not, kill one of the rats (lvl13) to get a Red Key. Use that key<br> on the most northwestern door to unlock it. Then go around the corner and climb up the<br> ladder.</p>
<p>Now you should be in a room filled with lvl-25 Ghosts. Kill one of them to get an<br>
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Orange Key. Use that key on the second door to the north on the east side of the room.<br> Climb the ladder.<br> This next room will be spawning with lvl-25 Skeleton. Kill one, get a Yellow Key,<br> and use that key on the most southwestern door. Climb the ladder.<br> On this floor, lvl-32 Zombies will be lurking around. Kill one to get a Blue Key and<br> use the key on the most northern door. Climb the ladder onto the next level.<br> The Magenta Key is needed to move onto the next room. Kill Melzar the Mad and<br> obtain his key. Use it on the north door.<br> Kill the lvl-71 Lesser Demon that is lurking in around the corner. Kill him to get a<br> Black Key. Use the key on the north door and open the chest for the second piece of the<br> map.<br> Third map piece:<br> I consider this the easiest of the three map pieces to get. Remember, your magic<br> level must be 33 or higher to obtain this last piece. Go grab some runes (make sure you<br> have a law and air rune to use telekinetic grab) or a bow to kill Wormbrain, a lvl-7 goblin<br> that is trapped inside the Port Sarim Jail. Go there and kill him. Once he’s dead, he’ll drop<br> the third piece of the map. Use telekinetic grab on the third piece to get it.<br> Now that you have all three pieces, combine them with each other to get one big<br> map. Go talk to the Duke of Lumbridge in his palace and ask him for a Dragon-Breath<br> Shield. This shield will give you major protection against the dragon’s breath attack.<br> It’s now time to make 12 steel nails from 6 steel bars (requires lvl34 smithing to<br> make steel nails). Get the nails from whichever way you wish.<br> After you have the nails, head to Edgeville. Go straight north from the bank into<br> wilderness lvl-17 and then head east until you near a graveyard. Get 3 planks from the<br> area around this graveyard.<br> Go to a bank. Get 2k, a hammer, and keep the 3 planks and 12 nails with you. Go<br> to the dock in Port Sarim and speak to Klarense. Buy his boat for 2k. Head inside the boat<br> and use your planks on the three holes to prevent the boat from leaking.<br> Now head to Draynor Village. Speak to Ned. Ask him to sail you to Crandor. He’ll<br> flashback to his past as a sailor and agrees to help you.<br> Now it’s time that you prepare yourself to fight the dragon. Equip yourself with<br> good armor, a 1-handed weapon, the Dragon-Breath Shield, lots of food (preferably high<br> healing foods), and any stat boosting potions if necessary. Once ready, go towards your<br> boat in Port Sarim and head inside. Ned will be waiting. Tell him you’re ready and the boat<br> will set sail. Remember, once you sail away from Port Sarim to Crandor, the only way to<br> go back is through a secret wall in the Karamja Dungeon, past where the lvl110 dragon<br> lurks.<br> Once the boat lands in Crandor, you’ll notice that you have to fix your boat again<br> with 3 planks before you can sail back to civilization (what bad luck for a leak at a time like<br> this). Get out of your boat. Make your way to the entrance of the dungeon by whirling<br> around the cliffs. You can easily find your way around. If a monster attacks you, simply<br> run away or fight it if you wish. Just don’t waste all of your food before you’d even gotten<br> to the dragon.<br> Once you’re inside the dungeon, some skeletons will be pondering around the path<br> towards the dragon. Run past these to save some time and food. You’ll notice a door<br> leading into a big chamber. This is where the dragon is. Drink your stat boosting potions<br> now if you have any. Be well prepared because once you head inside, the dragon will<br> begin to attack you. The battle between you and the dragon will probably go on for awhile<br> so be very cautious as to when to use your food when needed. Once you kill it, you’ll<br> automatically be teleported out to where the secret wall is. Give yourself a pat on the back<br> because that’s the end of the hardest and most time consuming quest for free players.<br> The only way now to get out of the dungeon is to head southeast and climb up a rope.<br> You’ll notice that you are in Karamja. Just get some 30gps to head back to Port Sarim by<br> sailing at the dock east of the Karamja Dungeon.<br> Summing it up:<br> 1) – Talk to the Guildmaster inside the Champions’ Guild and ask about the rune plate<br> and how to obtain it.<br> 2) – Head to Oziach’s house north of Barbarian Village on the outskirts of Edgeville. Talk<br> to him and he’ll give you Melzar’s Maze key.<br> 3) – Talk to Oracle atop Ice Mountain south of Black Knights’ Fort.<br> 4) – Obtain the following items.<br> - Crustation Cage: Get this lobster pot at any fishing store.</p>
<p>- Unfired Bowl: To make this, acquire some clay and a bucket or jug. Fill your bucket or<br>
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jug with water and use it with the clay. Heat your soft clay in a pottery oven and choose to<br> make an unfired bowl.<br> - Sheet of Silk: Buy this from the silk maker in Al-Kharid.<br> - Wizard Mind Bomb: Buy this from The Rising Sun bar in Falador from Barmaid.<br> 5) – Talk to Oracle once again. Then head down into the Dwarven Mine using the<br> entrance south of the mountain.<br> 6) – Head a little north into the nearest mining area. From there, head west and follow the<br> southwest path. Open the door (you won’t be able to open the door without the 4 needed<br> items). Search the chest for a map piece.<br> 7) – Head south of the Crafting Guild and use your Melzar’s Maze key on the east door of<br> Melzar’s Maze. Kill the rat to acquire a colored key. Use the key on a locked door and<br> head upstairs to the next stage. On each stage, you’ll have to kill each creature in order to<br> obtain their colored key to get to the next stage.<br> 8) – Once you’ve killed the Lesser Demon, use the key on the north door and open the<br> chest to acquire the second map piece.<br> 9) – Now that you have 2 of the map pieces, head to south Port Sarim and enter the jail.<br> Use magic or long range equipments to kill Wormbrain the goblin. Activate telekinetic grab<br> to acquire the third piece of the map. Combine all three map pieces to get one large map.<br> 10) – Go talk to the Duke of Lumbridge in the second floor of Lumbridge Castle. He’ll give<br> you an anti-dragon breath shield.<br> 11) – Smith 12 nails from 6 steel bars (also possible to purchase it off of someone).<br> 12) – Go to the cemetery northwest of Varrock in lvl18 wilderness and acquire 3 planks.<br> 13) – Withdraw 2k and a hammer and head to Port Sarim. Talk to Klarense at the dock<br> and buy the broken boat for 2k.<br> 14) – Talk to Ned in Draynor Village and he’ll agree to sail you to Crandor Isle.<br> 15) – Prepare yourself with all the items needed to kill a high-leveled dragon. Go back to<br> Port Sarim and enter your boat. Fix the broken cracks with your nails and planks. Then<br> talk to Ned inside the boat to sail to Crandor.<br> 16) – Head around the cliffs on Crandor and enter the dungeon on the middle of the<br> island. Head south past the skeletons until you see a big chamber to the west of you. This<br> is where the dragon is.<br> 17) – Enter the door when you’re ready. Kill the dragon. You’ll be teleport out of the<br> chamber after you defeat it (note that you can’t enter the chamber ever again after you<br> complete this quest). Quest is now complete. </p> <p>This extract is from <a href="http://www.usrmt.com/_Guide_Runescape.html">ig2t rs guide</a></p> <p>
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